![]() See how I light my scene and configure the project settings for something like this. It’s great if you want to dissect my work, see how I set up and organize my shaders and build content to be optimized for dense usage. Procedural Forest : This contains the full Unreal Engine 4.25.4 project for a procedural forest scene, along with all models, textures, shaders, project settings, lighting and the map containing the procedural rules.
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